'Cyberpunk Radio SF''Cyberpunk Radio SF' Podcast

Cyber Punk Radio- Deny the mainstream media access to your brain stem, at least briefly. We decentralize the control of information, and break the corporate control of media- listen to our cyberpunk radio, a "pirate" station that breaks the FCC lock on what is available for you via traditional corporate-controlled broadcast programming. Is our future one where machines and technology liberate humans from work- allowing us to live as artists and sages, or a dystopian future where flesh is enslaved to technology and machines... we're in between somewhere- come on in and get connected at cyberpun...

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Episodes:218
Language:EN
Updated:6 months ago (login to update)
Categories:Arts & Entertainment Politics News Technology Science
ExplicitContains explicit content

 

Cyberpunk Radio - #121 - XXXmas and the impending Gamma Ray Storm Extinction Event

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Published: 9 months ago
Size: 49.6MB

Precog intercept: Computational precog, DJ Defwheezer breaks it down- 2012 and the impending Gamma Ray Storm extinction event. Upload to the sexbot via the interwebs. Music: Deadbolt and gunned santa down, Vandals playing A Gun For Christmas, Badmood zeus and whats santa stuffin, Redaunts playing drummer bitch
 
 

Cyberpunk Radio - #120 - Virtual Reality

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Published: 12 months ago
Size: 20.4MB

Society has grown progressively more decadent, nanotechnology has subsumed both physical structures as well as flesh; nanotech is everywhere within and without, through the floors, walls and ceiling, manifest in computers, and even biological tissue. Generations of flesh, pacified by Television, are now being transitioned to Virtual Reality. Meat sacks in servitude of The Machine are in need of occasionally emotional feeding. That is where Psyche Corporation comes in- jack in to our Matrix and, for sufficient Credits, we will download the dream of your choosing directly into your mind; direct connect with our multinodal, massively parallel integrated brain-machine network known as Cortex. Welcome. Psyche Corp. is the premiere renderer of custom-made dreams, as well as more familiar reality constructs- those used in most modern workplaces. The board of Psyche Corp. is composed of the most powerful entities on Earth; colloquially they are known simply as The Shadow Court. Greetings, twenty-first century human, greetings from the Pluri Media Group and Cortex. I come as a messenger. I am an Alchemist in the scientist of chimeras. Let me fill your mind with music. Psyche Chim ère Music: "Peer-2-Peer" by DJ Defwheezer "End of Creation" by Genevieve and Psyche Corporation. "The Hacker" by Shem Booth. Size: 21437678 Duration: 14:59 Audio File: mp3
 
 

Cyberpunk Radio - #119 - Ad Hoc Networks

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Published: 1 year ago
Size: 13.9MB

Distributed mobile ad-hoc networks, going "Netless"; constructed using small wireless devices with built-in storage. These devices, worn by Faction operatives, swap data between other devices when they are in close enough physical proximity. Rather than rely on cell towers for connectivity, ad-hoc networks employs a large amount of low power antennas scattered around a defined area, relaying data within this mobile grid. The network authentication and data transmission are encrypted; Deep Cyper making these ad hoc networks relatively free from corporate and government monitoring and control. The existence of cheap materials and components has allowed a mass distribution of nodes, and their numbers are growing exponentially. Hiding behind anonymous email and Web accounts, our Factions put porn-addicted Internet users to work for them. Specifically, these Factions, and the armies of computers they control, pay in porn to decode the scrambled letters many Internet sites now use to prevent computers from generating spam or signing up for fake Web accounts that can be harvested for nefarious purposes. Called "captcha," it's essentially a test that's easy for a human to complete, but difficult or impossible for a computer to do. So instead of wasting our own precious processing cycles trying to descramble the jumbled letters, our Faction computers farm out the work to the millions of round-the-clock porn users. One program takes the form of a virtual stripper "game," in which a sexy avatar offers to remove another garment for each "task" the player completes. The user completes the captcha for the machine to plug in at one location on the Internet, and at another—like a chicken head pecking at a knob, the human gets his pellet of porn. Enterprise architecture: The god’s-eye view of systems and infrastructure. This effectively gives us a god’s-eye view of an enterprise, allowing for the mapping, visualization and analysis of all transactions, interactions, systems, processes and personnel in the entirety of a given business or agency. Our sophisticated enterprise architecture software for example, examines all of the transactions taking place across a financial institution in real time and examine that data for possible money laundering operations or rogue traders. Our software can also detect and identify insider trading (such as that noted leading up to the 9/11 attacks in the US). From the the White House to the FBI, FAA, and the boardroom of Microsoft, IBM and ATT, some of the best-secured organizations in the world, running the most protected servers housing the most sensitive data welcomed a relatively secretive organization into their midst. P-tech (a multi-layered cut out front for the Pluri Media Group) was given keys to the cyber kingdom, to map the weaknesses and vulnerabilities, and to show how these exploits could be used for cyber terror. "Cyber attacks subsided over the weekend and Web sites previously under siege were working normally yesterday." Authorities were busy analyzing “zombie” computers that had been infected with malicious code and had been the source of the crude distributed denial-of-service, or DDoS, attacks. Little did they know this was just another red herring used by Factions to probe and analyze government and corporate cyber attack response strategies. Asymmetric tactics and network-centric warfare- information is our collective societal weapon of choice; software, radio frequencies and bandwidth are critical commodities; control of networks essential for effective propaganda delivery. The foremost challenge for our operatives in this new battle space environment is infiltrating command and control of the Information infrastructure. Each of our Factions are nimble forces fielding powerful formations equipped with cutting-edge technologies. We will prevail and our global domination is assured. Size: 14602716 Duration: 14:59 Audio File: mp3
 
 

Cyberpunk Radio - #118 - Botnets

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Published: 1 year ago
Size: 6.8MB

Bot net operatives have taken control of almost 12 million new IP addresses since January. The United States has the largest number of bot net-controlled machines, with 18 percent of the world total. The number of new zombie machines represents a 50 percent rise over last year. Researchers attribute the explosion to bot net controllers trying to wrestle complete control of the Internet. A computer worm is a self-replicating computer program- painting the Net in shades of crimson and green; fade to grey. It uses the Network to send copies of itself to other computers on the Network. Worms get code updates periodically, making them nearly impossible to disrupt. Infected machines query for updated commands through encrypted p2p networks- the Darknets. It appears the latest variant of Worms are part of a coordinated, distributed bot net of historic proportion. If the number of infected machines controlled by the bot net proceeds to increase at the current exponential rate, nearly 1/3 of all computers connected to the Internet will be infected by the end of next year. Authorities claim the true purpose of this ubiquitous bot net remains a mystery. Until recently the bot net has been essentially dormant, reticent of purpose. Deep packet NSA intercepts from Darknet, decoded via MAGISTRAND using parallel SILKWORTH supercomputer systems, hint at the nefarious goals of the Bot Net; encrypted data streams used by the botnet take time to decipher- weeks at a minimum, even for the NSA. This results in a equivalent time shift from the time stamp on the intercepted data. This much is known. Recruitment of human agents into various Darknet Factions appears to well under way. It appears that some select Massively Multiplayer Online Role playing (MMOR) and First person shooter (FPS) computer games contain "back doors" that allow redirects from local (user) and game company servers to a slew of encrypted p2p Darknet network servers located in such far flung locations as North Korea, Russia, China, Pakistan, and Brazil. IP addresses of these servers is changed through encrypted updates, making disruption impossible; a new, anarchistic government- DarkNet. In this Darknet, much like in video games, level up achievements are awarded for outstanding performance. However, unlike in video games, achievement awards are based on real world actions- such as new member recruitment, development of underground operations involved in subversive or 'criminal' activity. A recently arrested member of a particularly notorious Darknet Faction, believed to be involved in sex worker trafficking and drug distribution, bragged of assets including control of networks in major banking and infrastructure centers, as well as military command and control networks. It is rumored that the reported "accidental" launch of a trident missile last month was a direct result of this Factions' intrusion into a previously secure NET COM systems.
 
 

Cyberpunk Radio - #117 - Flu in the System

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Published: 1 year ago
Size: 12.8MB

Jack in Bitches! The Pluri Media Group presents cyberpunk radio #117 for June 2009. Botnet mania and the Flu bug frenzy! Machine will rule the Earth soon enough, flesh puppets. The Singularity is upon you- the financial meltdown being just the latest manifestation of Machine control of the human populace. Come closer and find out how Machine-human interface can enhance your personal chances for surviving the Robot Apocalypse. Feel the resonance of the Machine. The Machine Hive is growing exponentially as humans squabble amongst themselves in a futile death spiral. While computer virus dissemination boggles "IT experts" globally- infiltrating financial, government and military networks, humans themselves produce new variants of pandemic producing flu strains; fools- designing your own demise. The Winter of 2009/2010 is projected to bring about a global pandemic, thinning the herd as it were. Zearle - "Hackers and Crackers"
 
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